MIKKO TORVINEN PORTFOLIO

 

DRIVER

Unreal Engine/Zbrush/Maya/Xgen/SubstancePainter

ECHOES OF THE DEEP

Unreal Engine/Zbrush/Maya/SubstancePainter

GATEKEEPER

Unreal Engine/Zbrush/Maya/SubstancePainter

WONDERER

MarmosetToolbag/Maya/SubstancePainter

RACER

UnrealEngine/Maya/SubstancePainter

SPIDER

RenderMan/UnrealEngine/Maya/SubstancePainter

OVERMASK

MarmosetToolbag/Maya/SubstancePainter

HOUSES

MarmosetToolbag/Maya/SubstanceDesigner

HOUSE of CARDS

Photoshop/Maya

I was a character artist for Disney Junior television series while at Sparky Animation. The quest star characters (the octopus and the scuba diver) were textured and shaded by me.  

At Splash Damage I worked on competitive multiplayer shooter Dirty Bomb. I worked on environment art part of optimization team as well as created in-game purchasable and seasonal content.

HOUSE of LOWPOLY

MarmosetToolbag/Maya/SubstanceDesigner

RENDERS

RenderMan/Maya/Mari